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Reference / wavetable terms

Wavetable glossary.

Short, accurate definitions of the terms that come up when you design, edit, or export wavetables — written for people building sounds, not writing DSP papers.

  • Wavetable synthesis

    Wavetable synthesis plays short, looping single-cycle waveforms from a table and sweeps across them to change timbre while pitch holds still.

  • Wavetable position

    Wavetable position is the index into a wavetable's frames that selects which single-cycle waveform — or blend of adjacent waveforms — the oscillator is currently playing.

  • Single-cycle waveform

    A single-cycle waveform is one complete period of a periodic signal, stored as a fixed number of samples and looped by an oscillator to produce a steady pitch.

  • Wavetable frame

    A wavetable frame is one single-cycle waveform occupying one slot in a wavetable; the number of frames sets how much timbral motion the table can hold.

  • Wavetable frame size

    Wavetable frame size is the number of samples in each single-cycle frame, held constant across the whole table.

  • Interpolation between frames

    Interpolation between frames is how a wavetable oscillator blends its two neighboring frames when position lands between them, so timbre changes continuously instead of in audible steps.

  • 2048 × 256 table

    A 2048 × 256 wavetable — 256 frames of 2048 samples each — is the de facto modern standard layout, popularized by Serum and adopted by many current wavetable synths.

  • 256-sample table

    A 256-sample wavetable is a table whose frames are only 256 samples long — the short-frame standard used across much of the Eurorack wavetable ecosystem.

  • 8×8 wavetable bank

    An 8×8 wavetable bank lays 64 wavetables out on a grid, so two control signals — one per axis — scan the whole bank instead of one table's frames.

  • Morphing vs. crossfading

    Crossfading is an amplitude blend between two wavetable frames, while morphing is the broader goal it serves: moving between frames so the result reads as one continuously evolving timbre.

  • Spectral morphing

    Spectral morphing transitions between wavetable frames by interpolating their spectra — partial amplitudes and phases — rather than blending the raw waveforms sample by sample.

  • Harmonics

    Harmonics are the components of a periodic waveform that sit at whole-number multiples of the fundamental — the second harmonic at double the frequency, the third at triple, and so on.

  • Partials

    Partials are the individual sine-wave components that sum to make a sound's spectrum — the umbrella term that covers harmonics plus, for non-periodic sounds, inharmonic components.

  • Formant

    A formant is a boosted region in a spectrum that stays at roughly the same frequencies regardless of the pitch being played — the resonant fingerprints that make vowels recognizable.

  • Phase

    Phase is each partial's offset within the waveform's cycle — where in the loop every sine component starts — measured as an angle rather than a time.

  • Phase distortion

    Phase distortion reshapes a waveform by varying the rate at which the oscillator scans through it — faster and slower across the cycle instead of at a constant pace.

  • FFT resynthesis

    FFT resynthesis analyzes a waveform with a fast Fourier transform — the algorithm that reports one magnitude and phase per frequency slot — edits that spectrum, and rebuilds a waveform from it with the inverse transform.

  • Resynthesis

    Resynthesis is analyzing an existing sound and rebuilding it as a wavetable, converting spans of the source into single-cycle frames rather than playing back samples.

  • Waveshaping

    Waveshaping is passing a signal through a fixed transfer curve — each output sample computed from the input value — to add harmonics without changing the oscillator's pitch.

  • Wavefolding

    Wavefolding is a waveshaping technique that reflects a signal back on itself once it passes a threshold, multiplying harmonics without changing the fundamental.

  • Hard sync

    Hard sync is an oscillator arrangement in which a master oscillator resets a second, detuned oscillator every time the master completes its own cycle, producing a biting, formant-rich tone.

  • Through-zero FM

    Through-zero FM is frequency modulation in which the carrier's frequency is allowed to pass through zero and come out negative, continuing the phase in reverse rather than stopping.

  • Pulse-width modulation

    Pulse-width modulation (PWM) varies a pulse wave's duty cycle — the fraction of each cycle spent at its high level — changing timbre while pitch holds still.

  • Formula-generated wavetable

    A formula-generated wavetable is a table whose frames are computed from math — expressions evaluated per sample and per frame — rather than drawn, recorded, or imported.

  • Aliasing

    Aliasing is inharmonic distortion that appears when a digital signal contains frequencies above half the sample rate (Nyquist), which reflect back down into the audible range.

  • Band-limiting

    Band-limiting is restricting a waveform's harmonics so that, no matter how high the note, everything stays below Nyquist — half the sample rate.

  • DC offset

    DC offset is a non-zero average level in a waveform — the whole cycle sitting above or below the zero line instead of centered on it.

  • Wavetable bank

    A wavetable bank is a grouped collection of wavetables that an instrument loads together and offers under a single browser or selector.

  • WAV file

    A WAV file is the everyday audio container: a header describing the format, a block of sample data, and room for extra metadata chunks.

  • Packed wavetable WAV

    A packed wavetable WAV is a single audio file that stacks every frame of a wavetable end to end, so a wavetable-capable synth can import the whole table from one file.

  • clm chunk

    The 'clm ' chunk is metadata Serum appends inside a wavetable WAV to record frame size and morph settings, so its importer can slice the file without guessing.

  • srge chunk

    The 'srge' chunk is Surge XT's own versioned metadata chunk inside WAV files, telling its importer the frame layout the same way Serum's 'clm ' chunk does.

  • wt file

    A .wt file is Surge XT's native wavetable format: a short tagged header followed by the table's frames as raw samples, optionally trailed by metadata.

  • vitaltable file

    A .vitaltable file is Vital's native wavetable format — a readable JSON document describing how the wavetable was built, rather than the audio itself.

  • uhm format

    A .uhm file is a u-he Hive wavetable script: a readable text file of commands and formulas that Hive evaluates step by step to build a wavetable.

  • Additive synthesis

    Additive synthesis builds a sound by summing sine-wave partials, setting each component's amplitude — and optionally phase — directly rather than filtering a rich source down.

  • Subtractive synthesis

    Subtractive synthesis starts from a harmonically rich waveform and sculpts its spectrum down with filters, rather than building the spectrum component by component.

  • Granular synthesis

    Granular synthesis rebuilds sound from many short grains — brief, fade-shaped slices of an audio buffer — replayed as clouds rather than as looping cycles.

  • Wave sequencing

    Wave sequencing, from the Korg Wavestation, plays a programmed list of waves one after another as one evolving note — up to 255 steps, each with its duration, pitch, and crossfade.

  • PPG Wave

    The PPG Wave is the synthesizer line that introduced commercial wavetable synthesis, built by Wolfgang Palm's Palm Products GmbH from 1981 to 1987.

  • Waldorf Microwave

    The Waldorf Microwave (1989) is the rack synthesizer that carried PPG's wavetable lineage forward after PPG closed, pairing wavetable scanning with an analog filter.

  • Korg DW-8000

    The Korg DW-8000 (1985) is a hybrid synthesizer whose Digital Waveform Generator System (DWGS) offered 16 stored digital waveforms in front of an analog filter — digital waves without wavetable scanning.

  • Ensoniq Transwave

    A Transwave is Ensoniq's variant of wavetable scanning — as in the VFX, TS, and Fizmo — where the oscillator sweeps stored waves with programmable start, end, and loop points.

  • Adventure Kid Waveforms

    Adventure Kid Waveforms (AKWF) is Kristoffer Ekstrand's free, public-domain library of several thousand single-cycle waveforms, distributed as WAV files for samplers and wavetable synthesizers.

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